![]() This is why Vray has a tough time with very high changes in brightness because it will never achieve this tolerance. ![]() 002 is telling Vray to keep shooting more samples and sub divide pixels until adjacent pixels are within this range. This is the maximum allowed difference in pixel value on a floating point scale. Lower values will increase the quality by not allowing Vray to lower the subdivisions for materials and lights deemed low importance, (distant lights and objects, darker objects) ![]()
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